Forum Discussion
7 years ago
@Mobewan Ok I can believe that the -35% potency from Palpatine lead brings it back to a level where mods can for a change make a difference, as you say. In that particular case yes, there is a race between tenacity on one side and potency on the other.
But it's still a very specific case. I often use a Palpatine lead squad in Arena now, but have no incentive to boost tenacity as a means to protect against CLS rebels, which is almost non-existent on my shard. Again, putting a tenacity cross on my tank would mean losing 24% protection, which is a lot, against all the other teams (3 tenacity sets would be OK though, as the alternative, 3 defence or health sets, doesn't bring much either).
@VonZant Agreed, I think that Magmatrooper is the only example of a toon that would generally be modded with tenacity.
But it's still a very specific case. I often use a Palpatine lead squad in Arena now, but have no incentive to boost tenacity as a means to protect against CLS rebels, which is almost non-existent on my shard. Again, putting a tenacity cross on my tank would mean losing 24% protection, which is a lot, against all the other teams (3 tenacity sets would be OK though, as the alternative, 3 defence or health sets, doesn't bring much either).
@VonZant Agreed, I think that Magmatrooper is the only example of a toon that would generally be modded with tenacity.
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