7 years ago
Bastila Jedi Nerf ?
Hi, anyone notice how it seems to be easier to debuff Bastila Jedi teams since the update ? Pain is sticking, Nihilus’ unique is inflicting health down all over the place. Is this intentional ?
"Shadowscream;c-1630997" wrote:
@Whatelse73
https://swgoh.gg/u/whatelse73/collection/230/ezra-bridger/
You can’t run a Jedi team with gear and mods like this without getting crushed!
For goodness sake you are double my GP! Yet all your Jedi are slower, badly modded and your 2nd highest damage dealer (Ezra) has 60% the physical damage he should do. They also need GMYs Battle Meditation Zeta’d (Which vastly improves both damage output and survivability)
Bastila lead Jedi need to make the fight 4 v 5 very fast or they lose.....
A standard battle goes like this - Vader opens, gets 1 or 2 debuffs - GMY removes Thrawns TM....then the Jedi eliminate Sion and EP before the Sith move again—> it’s over!
Please don’t cry “nerf” while running a slow, undergeared team that lacks its 2nd most important zeta.
"Vendi1983;c-1631004" wrote:
Nothing grinds my gears more than seeing people high up without level 15 mods. They're dumbing down the application of mods because people "didn't bother learning the old way", not because it was too complicated. The basics of how mods work and which sets should work best are easily determined by reading a characters abilities or just doing 2 minutes of forum browsing. If you can't bother getting a full set to level 15 then have the wrong sets on the wrong people, then why are you even complaining when all the information is out there for you? Much of it on the same site you're debating "stealth nerfs" on.
"Whatelse73;c-1630982" wrote:"Shadowscream;c-1630973" wrote:"Presaria;c-1630849" wrote:
Bastila was stealth nerfed, end of story.
Nope....Arena Rank 20 today with her....best I’ve ever reached. Occasional debuff lands when my opponent is appropriately modded.
The problem I have with this rubbish. My EP lead team can't do a mass stun but maybe once a week. The AI will do 2-3 mass stuns of my entire team every freakin' match I do. The AI's excessive rolls for itself doesn't help. At the same time, my Bastila team, for a third match now, got obliterated by an EP lead team because it kept landing debuff after debuff on my team with no trouble whatsoever.
If they're going to make tenacity mean something, then do it. Their worthless broken tenacity system is supposed to be fixed by this new mods 2.0 thing happening, but at the same time when I go up against Bastila teams (for weeks now) to try them out and can't land debuffs because they have protection (which grants 150% tenacity) and have to power through, then I put a team in and it gets destroyed because 5, 8, 10 debuffs are stacking up on my team, just days later, then there's a problem.
At the same time, they often have systems get effected by 'other' updates they do in game. So it is very likely that the next phase of mods 2.0 they implemented before the weekend is the cause, if they didn't do a "Stealth nerf" directly to Bastila, Tenacity, etc.
Just frackin' tired of the back n' forth of it. One extreme to the other, letting the AI have better stats, and so on. The RNG of what "could" happen is way too broad. "Well, the AI has 15% chance to get through!" (which means, the AI has a 150% chance to do whatever it wants....)
If this is how Bastila with a zeta on her responds as a lead (any and every debuff hits), then I'll ask support to take the darn thing off her and I'll put it somewhere else. Because from my point of view it is acting like it did the first week or so before they did the "fix" as it didn't work correctly on implementation.
"Shadowscream;c-1631011" wrote:
I’m guessing not being able to rapidly eliminate your enemy means your opponent has extra turns in which to debuff you. vs. zzEP teams you should have survived Vader’s AOE and wrecked them in the first 2 turns.
I do also wonder whether GK is the right tank (I see you are using him). I use Old Ben and Ability Block their whole team Turn 1. By the time that wears off it’s 5 vs 3.
1) You can still get debuffed - it’s just harder.
2) Old Ben is your friend
3) Your damage dealers need gear and the right mods - also lvl them to 15 please.
Jedi require Bastila’s protection, augmented by a taunting tank and GMYs foresight.
They need 2 high damage dealers.
They highly benefit from Old Ben and his Mind Tricks and Taunt.
"Shadowscream;c-1631011" wrote:
I do also wonder whether GK is the right tank (I see you are using him).
"DaPowerfulJedi;c-1631038" wrote:
I don’t think Bastila got stealth nerfed, this is the most debuffs I’ve ever seen on my team. I took this screenshot about half an hour ago. The enemy team wasn’t modded for potency. Of the other two sith teams I fought today, only the unrisistable ability block from Vader stuck, no other debuffs. She’s still working for me!
"Whatelse73;c-1631056" wrote:"DaPowerfulJedi;c-1631038" wrote:
I don’t think Bastila got stealth nerfed, this is the most debuffs I’ve ever seen on my team. I took this screenshot about half an hour ago. The enemy team wasn’t modded for potency. Of the other two sith teams I fought today, only the unrisistable ability block from Vader stuck, no other debuffs. She’s still working for me!
I'm honestly not sure whether you're being sarcastic or serious on this one. I'd expect that many debuffs at once to not be resisted on my EP team with 30-50% tenacity. But my team with 150-200% tenacity? That's a lot of "15% chance!" occurrences happening at one time.
Seriously, all that shows is the AI is telling you, "oh 150+ tenacity? Hold my beer!" Really. Tarkin alone landed 2 buffs on 3 of your team and 1 on 2 of them. On a team you are saying wasn't "modded for potency".
"Whatelse73;c-1631056" wrote:"DaPowerfulJedi;c-1631038" wrote:
I don’t think Bastila got stealth nerfed, this is the most debuffs I’ve ever seen on my team. I took this screenshot about half an hour ago. The enemy team wasn’t modded for potency. Of the other two sith teams I fought today, only the unrisistable ability block from Vader stuck, no other debuffs. She’s still working for me!
I'm honestly not sure whether you're being sarcastic or serious on this one. I'd expect that many debuffs at once to not be resisted on my EP team with 30-50% tenacity. But my team with 150-200% tenacity? That's a lot of "15% chance!" occurrences happening at one time.
Seriously, all that shows is the AI is telling you, "oh 150+ tenacity? Hold my beer!" Really. Tarkin alone landed 2 buffs on 3 of your team and 1 on 2 of them. On a team you are saying wasn't "modded for potency".