Forum Discussion
- Da_BauersNew SpectatorI'm sorry if you're going to waste resources slicing to 6e at least slice good mods.
- I don't think anyone could go wrong with making Bossk better. At a high enough relic I imagine he would be the most invincible character in the game
- https://swgoh.gg/p/196766997/characters/bossk
https://swgoh.gg/p/196766997/ships/hounds-tooth
Someone did it - Da_BauersNew SpectatorThey did, but terrible mods.
- They probably did it for his.HT, then mods are fine (but considering the amount of resources poored in, you would expect 6x 6dot-e mods as well).
"Mephisto_style;c-1962282" wrote:
I don't think anyone could go wrong with making Bossk better. At a high enough relic I imagine he would be the most invincible character in the game
Relics amplify offense much more than survivability, so I wonder if that makes toons who used to have high survivability less valuable.
Will this make tanks and high hp toons obsolete to fast high dmg toons???- matthewsaadaNew NoviceMy relic 2 bossk and ht are literally at the same on all stats (only bossk phys damage and armor is better and anything to brag about)
Ht is useless (95k health 80k protection compared to mine 92 and 78). Yeah those extra few thousand is going to matter against the falcoln. I would have loved it to get to 120 and 100 (which should have with a 7 relic) then it might have some affect on fleet but definitely won't so I'm not looking at upgrading bossk past relic 2 - Ok thanks guys
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