8 years ago
Can I really replace my 12k Sidious with 6k Thrawn (arena)
I run a DN team in arena. Currently DN, EP, Sidious, Dooku, DV. Totals up to 61k power, which is a little over a tenth of my total GP. (Point is, max level but not near end game)
SiT needs a couple of stars (and maybe some gear) to jump in and replace someone
Rex needs some levels and gear before (some stars would help too) and will probably jump in sooner than SiT
I sit around the 500s right now in my shard. I think it's an older shard seeing as I quit the game and came back (I remember when the stores weren't connected and I remember when boba didn't use his gun)
Usually my arena fights are decided within the first couple turns as everyone throws that first round of debuffs. Who gets stunned or ability blocked. (why I want Rex). Note- My first zeta is probably my highest priority, but it's not within sight. Big oof on my part.
Sid is easily the least valuable member of the team. The healing immunity is occasionally useful, but if Sid is able to strut his stuff it's because more important members are doing there job. Most offensives end with him falling dying very quickly and it's like I might of well came in with 4. When he does go it's not the big of a deal.
I just so happened to look at his how much he can take before he falls. 4k protection (converted to health) and 11k health. 147 speed. (He sucks and my mod situation is laughable, so he literally has just 3 mods. I wish I had spare cantina energy and credits to fix it) The best I've got from him is him dodging Jedi attacks.
After looking at him I decided to check out Thrawn. A priority to level because he's cool and meta, but not that high of a priority because events and characters that are more important at the moment. Thrawn is 2 stars, one gear level, and almost 20 levels behind Sid.
Thrawn has 3k protection, 11k health, and 150 speed with no mods. While his offensive and ability to survive will probably be just as sad, he's got fracture and can pick a more important ally to go (likely Palp or DN) while dispelling (no protection tho...). I think that when he goes, it'll be more effective than when Sid does. I didn't bother looking at either toons defenses.
So this post is so I can ask- am I right about Thrawn having more of an impact that Sid will? If he does, I'll shoot him up a bit further up the priorities ladder. If he's better, I'll get him up right after my current r2 crisis is over. I'll even either move my one (relatively) good speed arrow on him or farm up a new one. (which will delay pheonix's ascent into 7 star land. enter picture of palp saying ironic here)
what I have, if it helps- https://swgoh.gg/u/deeziee/collection/
SiT needs a couple of stars (and maybe some gear) to jump in and replace someone
Rex needs some levels and gear before (some stars would help too) and will probably jump in sooner than SiT
I sit around the 500s right now in my shard. I think it's an older shard seeing as I quit the game and came back (I remember when the stores weren't connected and I remember when boba didn't use his gun)
Usually my arena fights are decided within the first couple turns as everyone throws that first round of debuffs. Who gets stunned or ability blocked. (why I want Rex). Note- My first zeta is probably my highest priority, but it's not within sight. Big oof on my part.
Sid is easily the least valuable member of the team. The healing immunity is occasionally useful, but if Sid is able to strut his stuff it's because more important members are doing there job. Most offensives end with him falling dying very quickly and it's like I might of well came in with 4. When he does go it's not the big of a deal.
I just so happened to look at his how much he can take before he falls. 4k protection (converted to health) and 11k health. 147 speed. (He sucks and my mod situation is laughable, so he literally has just 3 mods. I wish I had spare cantina energy and credits to fix it) The best I've got from him is him dodging Jedi attacks.
After looking at him I decided to check out Thrawn. A priority to level because he's cool and meta, but not that high of a priority because events and characters that are more important at the moment. Thrawn is 2 stars, one gear level, and almost 20 levels behind Sid.
Thrawn has 3k protection, 11k health, and 150 speed with no mods. While his offensive and ability to survive will probably be just as sad, he's got fracture and can pick a more important ally to go (likely Palp or DN) while dispelling (no protection tho...). I think that when he goes, it'll be more effective than when Sid does. I didn't bother looking at either toons defenses.
So this post is so I can ask- am I right about Thrawn having more of an impact that Sid will? If he does, I'll shoot him up a bit further up the priorities ladder. If he's better, I'll get him up right after my current r2 crisis is over. I'll even either move my one (relatively) good speed arrow on him or farm up a new one. (which will delay pheonix's ascent into 7 star land. enter picture of palp saying ironic here)
what I have, if it helps- https://swgoh.gg/u/deeziee/collection/