8 years ago
Character Idea: Admiral Trench (with anti-chaze synergy)
I thought I'd have a little fun doing some character creation tonight. The Separatist tag has yet to see any hot synergy action, so I figured what better way to create a little Separatist hype than suggest a really cool toon with some interesting character abilities (while staying true to the character's lore), and perhaps offering a reasonable counter to the hot-button issue of Chaze at the same time. Here goes:
Admiral Trench Separatist, Support, Dark Side
Basic: Deal physical damage to target enemy and dispel any positive status effects. This attack does double damage to Rebuplic enemies.
Special: all allies gain 25% turn meter and Protection Up for two turns equal to 25% of their max protection. These effects are doubled for Separatist allies
Unique: Whenever Admiral Trench is defeated, he has a 25% chance to revive with 50% health for each living Separatist ally
Leader: all allies gain 100% turn meter whenever an enemy unit taunts, and Separatist allies gain 20% turn meter whenever they gain a buff or dispel an effect.
I think this character's leader ability would allow for some really creative Separatist synergy, and could work as an effective counter to any auto-taunting toon (Baze, ShT, RG) without being crazy OP. There could be some really cool compositions using some underutilized toons under such a leader. There are FOUR dispelling separatists (asajj, b2, GSpy, SF) and almost all others can grant themselves or their allies a buff, so lots of TM gain with options to go for offensive or defensive squads. Also, Admiral Trench makes for a great Separatist capitol Ship candidate.
What's everybody think?
Admiral Trench Separatist, Support, Dark Side
Basic: Deal physical damage to target enemy and dispel any positive status effects. This attack does double damage to Rebuplic enemies.
Special: all allies gain 25% turn meter and Protection Up for two turns equal to 25% of their max protection. These effects are doubled for Separatist allies
Unique: Whenever Admiral Trench is defeated, he has a 25% chance to revive with 50% health for each living Separatist ally
Leader: all allies gain 100% turn meter whenever an enemy unit taunts, and Separatist allies gain 20% turn meter whenever they gain a buff or dispel an effect.
I think this character's leader ability would allow for some really creative Separatist synergy, and could work as an effective counter to any auto-taunting toon (Baze, ShT, RG) without being crazy OP. There could be some really cool compositions using some underutilized toons under such a leader. There are FOUR dispelling separatists (asajj, b2, GSpy, SF) and almost all others can grant themselves or their allies a buff, so lots of TM gain with options to go for offensive or defensive squads. Also, Admiral Trench makes for a great Separatist capitol Ship candidate.
What's everybody think?