Forum Discussion
6 years ago
"Nikoms565;c-1864796" wrote:"rocket1420;c-1864558" wrote:
"Here is my confusion. How is not leveling characters a strategy?"
Not putting resources into a crappy character and saving them for the next great release is indeed a strategy. This is a resource management game.
Except this ignores the very real fact that characters that might be" crappy " now - 3 years into the game - were not only useful at an earlier time period in the game's history, but at one time might have been needed, because other options did not exist.
As a very simplified example, one would only have to look at the jedi used to unlock grand Master Yoda in his event. I used QGJ, Jedi Counselor, Ahsoka Tano, Lumi and Eeth Koth. Why those "crappy" jedi? Because the "good" jedi didn't exist in the game yet. There was no Ezra, Jolee, Hoda, Bastila, eyc. How many new players have Lumi or Eeth Koth at 7*?
There are also characters that were required for events that don't even exist a anymore.
Yes, it's a resource management game . But some players have been playing long before some of the "choices" even existed. They shouldn't be punished for choosing what might have been the only options that were available at the time.
Arguing that point only demonstrates a lack of understanding of the history of the game.
Exactly. Matchmaking is a mess, and I don’t see this helping much. At higher GP we have also reached the problem where we simply don’t have enough slots. I just finished my current GA, cleared the board with 4 losses, and I still had 6 g12 characters left.
The great thing about GA was encouraging depth, and it’s actually at a point for me where it’s now doing the opposite. It’s all about the top handful of elite teams. Developing anything else just inflated my GP while giving me little else to work with, because it just kicks out something else that was useful.