Forum Discussion
10 years ago
"Darth_Jay77;604195" wrote:
I understand the frustration with the Echo change, but I think we need to get away from that issue. Let's say Echo is still as-is; does that mean Cody is still competitive? No it doesn't, Cody is still poorly balanced. Although the Echo change is frustrating for all of us, it doesn't really make Cody any less bad and having Echo's ability only makes him marginally better. We need Cody to have...
1. AI redone - 212th Attack prioritized over AT-TE cannon
2. HP increased by 30%, approximately
3. Reduced Cooldown on 212th Attack that's in-line with similar characters (QGJ, GS, IG86).
4. Nice to have... leader ability changed to passive like IG86 and others. His leader isn't entirely useful as Rex or JKA will ultimately be the leader and +defense is a garbage stat.
And Rex's AI adjusted to prioritize Squad Discipline over subdue.
I like Codys leadership though, and might not be as bad in some facets if the recent defense changes, are intended and remain in game (I hope they do). Might lead to some build options for the squad based on leadership.
Cody Lead- stack crit damage mods on the squad. Less chance of JKA being exposed.
Rex Lead- stack health (and defense maybe?) on the squad. Plo Koon maybe finds value here. Two chances at TM gain. Debuff cleanse and Tenacity up, defense up, two purges.
JKA Lead- stack crit chance and offense. Hammer time!
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.22,856 PostsLatest Activity: 4 hours ago
Recent Discussions
- 4 hours ago
- 2 days ago
- 2 days ago
- 9 days ago