Forum Discussion
8 years ago
The new zeta for Bluff seems pretty underwhelming (particularly when compared to the reworks of the other Rebels). It would have been much more zeta-worthy if, in addition to the 5% protection recovery when damaged, Han's TMR chances and actual TMR each increased by 5%, so that it would read:
"Bluff - Whenever Han takes damage he recovers 5% Protection. Han also has a 30% chance to remove 35% Turn Meter from each enemy at the start of each of his turns. In addition, Han has a 30% chance to remove 15% Turn Meter from each enemy when he is damaged."
"Bluff - Whenever Han takes damage he recovers 5% Protection. Han also has a 30% chance to remove 35% Turn Meter from each enemy at the start of each of his turns. In addition, Han has a 30% chance to remove 15% Turn Meter from each enemy when he is damaged."