6 years ago
Chop Chop
Just a thought on a new BH ship addition for a character I love
Guillotine (Bounty Hunter/Scoundrel/Attacker) - Crew: Embo
Utter Silence (Basic): Deal damage to target enemy & dispel all buffs from them. If they were breached increase the duration of breach for 1 turn. If they were target locked grant 10% turn meter to all allies (not Capital Ship)
Sharp Edge (Special): Inflict target lock & deal damage to target enemy. If they were breached gain Critical Damage Up for 1 turn. If they were target locked gain speed up for 2 turns - cd 3
Unheard Precision (Crew): Breached enemies have -25% defense. Guillotine has +50% evasion against target locked enemies & gains stealth (1 turn) every time it evades & every time an ally is defeated. Guillotine has +10% Critical Chance for each active dark side ally (not Capital Ship) & gains foresight until the start of its next turn every time it scores a critical hit
Focused Advance (Reinforcement): Inflict Breach (1 turn) & call all Bounty Hunter allies to assist. Then swap turn meter with target ally
Guillotine (Bounty Hunter/Scoundrel/Attacker) - Crew: Embo
Utter Silence (Basic): Deal damage to target enemy & dispel all buffs from them. If they were breached increase the duration of breach for 1 turn. If they were target locked grant 10% turn meter to all allies (not Capital Ship)
Sharp Edge (Special): Inflict target lock & deal damage to target enemy. If they were breached gain Critical Damage Up for 1 turn. If they were target locked gain speed up for 2 turns - cd 3
Unheard Precision (Crew): Breached enemies have -25% defense. Guillotine has +50% evasion against target locked enemies & gains stealth (1 turn) every time it evades & every time an ally is defeated. Guillotine has +10% Critical Chance for each active dark side ally (not Capital Ship) & gains foresight until the start of its next turn every time it scores a critical hit
Focused Advance (Reinforcement): Inflict Breach (1 turn) & call all Bounty Hunter allies to assist. Then swap turn meter with target ally