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8 years ago
"Mazurka;c-1016694" wrote:"JohnnySteelAlpha;c-1016683" wrote:"Mazurka;c-1016671" wrote:"JohnnySteelAlpha;c-1016661" wrote:
I actually wish they would correct the EP damage - I'd like to run him in my DN team vs. Rex / GK squads as he heals a crazy amount from all the end of turn damage on all rebels / jedi, but the crits biff the build. Makes him a liability under DN.
Same! Getting savage up to replace palp for my DN squads..
I think Dooku is a must as well. Get 3 prot primaries on him and some good offense mods and he will destroy Rex / 3x cleanse teams. Most memorable win so far is he went 3 v 1 against a full health + some protection Chaze, GK, and Rex (7* G11, all well modded). I'd recommend maxing out the gear on his 11 plate though - it makes a big difference for his survivability and damage. Mine goes about 42k health / prot total and the AI can't do anything with him under DN. Heals per hit are a bit over 5k per. That's on a non-zeta DN leader. He doesn't need to be fast either - mine only goes 209 speed. The basic that can't be countered is awesome vs. GK / Chaze.
Haha yea I love dooku, I have him at 42k as well with about 270 speed. I have a zetad nih lead and he shreds. I have to change teams entirely for some people on my server, an unmodded g11 dooku under zih lead can solo teams :p
270! Woof! I have my better speed on other builds as I don't use Dooku primary, just to counter certain teams - but I can imagine the carnage at 270 under a zeta DN. WOW! Hide ya kids, hide ya wife!
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Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
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