8 years ago
Director Krennic stagger
Good evening,
I was wondering what is the reasoning behind Director Krennic's Death Trooper Assault's stagger effect not working on raids. I did two runs today one on normal t6 rancor (p2) and one on normal AAT raid (also p2). I checked the info about the fearsome foe buff and on neither it's saying that raid bosses should be immune to the debuff (unlike on P1 of rancor raids gamorrean captain).
While Krennic is pretty damn nice as a DPS character on these raids with my non-zetad vader lead his main selling point for me was the turn meter manipulation from the Special ability. I do realize that ability to drain whole turn meter pool is pretty strong we already have other characters with basics/special abilities that drain the partial or whole turn meter pool. In my humble opinion stagger should be useable vs the raid bosses because it can be dodged/resisted/dodged adding an extra hurdle for the ability to actually be working (in other words the initial shot can be dodged, effect resisted and then the followup shot to actually doing the draining can also be dodged making it already less dependable that abilities that only check against dodge/resist)
This is just my two cents, other than this little oversight I'd say Krennic is pretty nicely build character
/Me
I was wondering what is the reasoning behind Director Krennic's Death Trooper Assault's stagger effect not working on raids. I did two runs today one on normal t6 rancor (p2) and one on normal AAT raid (also p2). I checked the info about the fearsome foe buff and on neither it's saying that raid bosses should be immune to the debuff (unlike on P1 of rancor raids gamorrean captain).
While Krennic is pretty damn nice as a DPS character on these raids with my non-zetad vader lead his main selling point for me was the turn meter manipulation from the Special ability. I do realize that ability to drain whole turn meter pool is pretty strong we already have other characters with basics/special abilities that drain the partial or whole turn meter pool. In my humble opinion stagger should be useable vs the raid bosses because it can be dodged/resisted/dodged adding an extra hurdle for the ability to actually be working (in other words the initial shot can be dodged, effect resisted and then the followup shot to actually doing the draining can also be dodged making it already less dependable that abilities that only check against dodge/resist)
This is just my two cents, other than this little oversight I'd say Krennic is pretty nicely build character
/Me