Forum Discussion
9 years ago
"Abyss;136724" wrote:"Snoochiebear;14547" wrote:
Any one else feel that they are just too far gone with their abilities.
Just hit Dooku with Rey's Flurry and got countered 7 times by it.....7 times...
yes, you read that right....7 times. I hit him 4 times, so he counterd 4 times, with 3 separate bonus attacks for good measure.
And Sid at 7* evades far too often, He is next to impossible to touch unless you have multiple characters at 7*s. I do not, I use the Jedi that I can farm and I have to just forget about being able to compete in GW or in Arena because I didn't plan for sid when I started the game. the other thing is that the heal block should last as long as it does...I have seen it last past 3 turns.
Unless someone knows of a way to counteract some of this stuff....
Lol u want 2 of the squishiest and easiest to counter toons "scaled down"
Lmao, That is all
Lol, yeah, lol, that is all..../s
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