I have a question that could be completely off the mark, redundant or obvious. But I thought I’d ask anyway, if only for my peace of mind. I run EP(L), DV, DN, Tarkin, Shore. If all goes well, both...
As others have said, you're right that it doesn't accomplish a great deal draining a stunned opponent in terms of delaying their cooldown. The real perk in your scenario, is that annihilate cooldown would be reduced by 5.
I used to run Palp under a Nihilus lead what seemed like forever ago, and I experimented saving "Drain Force" for the turn after stun. Ultimately, it made better sense getting that annihilate going sooner than later. Hope that helps.
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