Forum Discussion
8 years ago
Zader + Sidious + Palpatine
_____________________________
I always Zerg down Sidious first. Palpatine second. Usually before either goes.
Normally old Palps is first priority because droids seem to be extra susceptible to stuns (could just be in my head though). However, Sidious's fast AoE with DoTs just ends up being too much cumulative damage to survive with the Zader lead once his DoTs get added as well.
There's no real required characters for this one outside of a faster than their Sidious Jawa Engineer for opening zerg and hk for tm shenanigans.
No matter who is in the comp I AoE with B2 on cooldown. He's only necessary if they have taunters though.
If Dooku is in the Comp K2 is a must.
Other than those potential needs, just load up on heavy hitters.
Zader is actually a relatively easy lead to take down in general.
Zavage
___________________________
I personally have the best luck with this guy if I leave him for last. The trick to that is he has to be the last man standing while I have a full squad with most of their health and protection.
Nihilus + Dooku + Sith Trooper
__________________________
Whenever Sith Trooper is in comp I always AoE with B2 on cooldown, along with any other auto taunter.
Dooku is taken care of by bringing along K2S0 to Daze him. IG-88's healing immunity is another less effective solution to Dooku.
IG-88 in general is great against Nihilus leads due to the massive damage and healing immunity. Both come in very handy against those massive regenerating health bars.
@Chewie_says_Aaarww I know it's been a while, but didn't you used to beat Zeta Maul teams with droids under a Boba lead? Would you be up for sharing whatever you might recall of your strategies that worked with that comp?
_____________________________
I always Zerg down Sidious first. Palpatine second. Usually before either goes.
Normally old Palps is first priority because droids seem to be extra susceptible to stuns (could just be in my head though). However, Sidious's fast AoE with DoTs just ends up being too much cumulative damage to survive with the Zader lead once his DoTs get added as well.
There's no real required characters for this one outside of a faster than their Sidious Jawa Engineer for opening zerg and hk for tm shenanigans.
No matter who is in the comp I AoE with B2 on cooldown. He's only necessary if they have taunters though.
If Dooku is in the Comp K2 is a must.
Other than those potential needs, just load up on heavy hitters.
Zader is actually a relatively easy lead to take down in general.
Zavage
___________________________
I personally have the best luck with this guy if I leave him for last. The trick to that is he has to be the last man standing while I have a full squad with most of their health and protection.
Nihilus + Dooku + Sith Trooper
__________________________
Whenever Sith Trooper is in comp I always AoE with B2 on cooldown, along with any other auto taunter.
Dooku is taken care of by bringing along K2S0 to Daze him. IG-88's healing immunity is another less effective solution to Dooku.
IG-88 in general is great against Nihilus leads due to the massive damage and healing immunity. Both come in very handy against those massive regenerating health bars.
@Chewie_says_Aaarww I know it's been a while, but didn't you used to beat Zeta Maul teams with droids under a Boba lead? Would you be up for sharing whatever you might recall of your strategies that worked with that comp?
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