"JohnnySteelAlpha;c-1281775" wrote:
"Woodroward;c-1281489" wrote:
"MD_Geist;c-1280939" wrote:
I hope BB8 will do some work, droids are my first love and i sadly switched to another main team (empire - also underdog but very viable at arena etc.) - i have collected all droids 7*/purple gear and crossed my fingers for a IG100&Grievous Rework this year. Now BB8 is not a rework or Droideka but at least seems powerfull enough to think about droids again.
I like your Ideas about super powerfull openers and JE as a "backup" but i was never a fan of the little Jawa that do more or less nothing than push TM (it would be a little better if he gets the assist-raid ability...) so if the ideas above will not work i would lean to a tankier droid squad:
HK, R2, BB8, K2 and IG100 - its a lot of HP/Prot mixed up with Foresight/Stealth and 3 counterattacks (which will also feed crit-tm-train and reduce BB8 CD). K2 and IG100 will apply offense down over the enemy and you even gain some control with Daze/Stun. What is missed is a big hitter but no one has seen G12 droids in action.
Sure i would love to see some IG88/86 action again but so many new chars can hit the same numbers but also offers a lot of more abilites AND can survive some counterattacks too.
EDIT: I missed that R2 gets better with his cleans zeta if you pair him with K2 (so he nevers stops taunting) and BB8 to, since both have counterattacks. BB8 zeta special with HP/Prot recover can also be the first usefull thing (besides Jyn lead) for a K2 zeta ;)
At first I was anxious to run a pure droid squad, but then I looked at BB8's defense, health, and protection and realized that there was a better than average chance that he would die before he gets his ultimate ability off because of his taunt. As near as I can tell, BB8 will likely die before he gets his ultimate off on any full droid squad. 2500 protection and 2000 health every time he dodges isn't going to let him survive. The opening round of the enemy team will be enough to kill him... and they will too since they'll all be forced to attack him due to his taunt.
At first BB8 looked like he could make a pure droid squad viable, but he really doesn't.
It's just 1 turn though and he will let all droids move first - can' you disable main components of the enemy with a droid opening barrage such that any attack they bring in round 1 will have minimal impact? If 88 blocks key specials and 47 puts O down for example - or you use R2 to stun early. Then he comes off taunt after 1 turn quick because he's really fast at 162 natural speed. R2 can then smoke screen another target? BB8 is tanky enough when built, especially with R2's zeta, to survive a short round 1 from a disabled enemy I would think.
^this. The Droid meta team will be hk,88, b2, bb8, r2. Droids will need to be modded for specific turn order, your gonna want bb8 going first and putting up taunt and spreading secret Intel immediately. Next it's a r2 smoke screen giving bb8 foresight, then a b2 aoe ( you want his potency high as can be) followed by HK and 88 aoes. A g12 88 can hit over 25k with his AOE making it the strongest aoe in game, assuming debuffs are up. At this point you've already knocked off 25+ on bb8s cooldown and he hasn't taken any damage yet. The enemy team should be at 4/5 and with many ability blocked, leaving bb8 nearly unscathed. In theory this all sounds pretty good but we will have to see it in practice. I'll hopefully have him g11 within a few days after release and will give feedback...