Forum Discussion
7 years ago
It seems the issue you have with new abilties is with the power creep that it invariably leads to. Not a lot they can do about that. To get people excited about new characters (enough for some to soend money on them) they have to make them better than previously released characters. If not their business model doesn't work, they go broke and the game ends. They can and do mitigate this some by doing reworks of underpowered characters from time to time . I get that you like yoda and woukd love for him to be arena worthy but the rework wasn't designed for that. And my bad for not having every characters tags memorized. Both attackers and supports can be fairly easy to kill so the main point still stands. Yoda is not a tank. If you have problems with him dying, then use a tank to taunt and absorb some damage. There are tanks that can survive a few hits from traya assuming you don't get really shitty rng or are really outclassed (mods and gear). But your main problem is you are trying to rely on foresight against a team that has explicit counters to it. I already explained that with a anology but you didn't seem to like it. The game is working as intended and they aren't going to nerf the unavoidable attacks. It just isn't going to happen. So you have three choices, build a team that can win by the rules of the game, quit, or keep whinning that it is unfair because the team you like loses to a team specifically designed to counter most of its strengths. The last option is the one you're doing and it is pretty stupid.
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