8 years ago
Fleet Battles 5-E
Someone please tell me Iam not the only one having issues with this? I know my ships arent fully upgraded but the turn meter gain on the TIEs are impossible to catch up with. For those who did it how did you?
"NicWester;c-1591185" wrote:"Mirkraag;c-1591183" wrote:"TVF;c-1591144" wrote:
If they made it impossible to 3*, how are we all doing it?
Speak for yourself too. And don't tell that there isn't a huge gap in difficulty specifically on that node and this is just due to the presence of stun guns. Poor game design, they just should put the stun guns in the last node with this difficulty like a boss level. This is not correct nor entertaining
Okay, but it's really NOT that difficult a node. It's only hard if you're trying to brute force your way through with a strategy and lineup that isn't optimal for that challenge.
It's like that children's toy with the different-shaped blocks, and each block has its own hole, you know what I mean? You're trying to shove that square block into the circle hole and then saying the node is a real challenge. Just use the circle block, man--maybe you haven't gotten those characters and ships geared up yet, that's a fair issue. But it isn't that the node is hard, it's that most of us are using the wrong team.
It's so easy that I was able to 2* it with undergeared ships and a level 1 reinforcement ability. I just used the right ships, is all.
"Nikoms565;c-1591225" wrote:"Mirkraag;c-1591183" wrote:"TVF;c-1591144" wrote:
If they made it impossible to 3*, how are we all doing it?
Speak for yourself too. And don't tell that there isn't a huge gap in difficulty specifically on that node and this is just due to the presence of stun guns. Poor game design, they just should put the stun guns in the last node with this difficulty like a boss level. This is not correct nor entertaining
Classic straw man argument. No one ever said there isn't a gap in difficulty compared to the other nodes - all anyone is saying is that the node is beatable with a good, strategic choice in ships. Nic's analogy about different "shaped" ships for different jobs is spot on. Yes, you'll have to try different strategies to beat 5E - but that's kinda the point...and the fun of playing the game.
I 3 starred it without having to level up new ships - but I did have to try several different setups.
"Mirkraag;c-1591731" wrote:
Ok I get it. If it seemed sooo simple for everyone else I probably did something wrong.
"Nikoms565;c-1591238" wrote:
The last sentence is important. As long as you have 3 ships left when you win = 3 stars. You don't have to not lose anyone - just reinforce correctly and win with at least 3 ships out.