Forum Discussion
6 years ago
"Kyno;c-1956047" wrote:"Rake6;d-213178" wrote:
Yeah it is. My team gained victory and TM so they should keep it. Force close and airplane mode is pure cheating. Remove that.
If someone's game crashes or the app hangs up, how are you claiming victory?
The only "fair" way to remove this would be to make it so that unless the battle is finished nothing counts. That would be a ridiculous change to implement.
I understand this point, but crashes are rare. Airplane mode is rampant. All games have a drawback when you disconnect. Many games give you a cool down timer from entering a new match. In many games if you had a number of disconnects in 1 day you will receive an hour or two ban. Does it stink for the rare player that gets a disconnect? Yes. Stop playing and go somewhere where there is a better connection.
Why don't people just use the forfeit button that is provided to us by the devs? Why do they use airplane? Because it gives an extra benefit. I had a bad run against a Mace fleet where my entire team was dying. I was going to forfeit but then fell prey to the Anakin reinforce + 5s AOE combo and my whole team got wiped and I did not get to use the forfeit. I lost fair and square and Mace got to keep his TM.
Also the preloaded TM advantage is not what people make it out to be. In the second match cool downs are blown and turn order is messed up. By the 3rd match its a complete wreck. Restetting to fresh starts the defensive team back at its most optimal state.
My previous guild played TWs since they were released and never used it and won our share. I am aware of a recent match where a guild (that uses airplane) faced a guild with a grand total of 9 losses in all of TW and they won again and they preloaded.
Really, its just not needed. I guess I just see no logical argument where someone can say with a straight face:
"Allowing us to fake a service outage to give us more benefit than the button provided by the devs is absolutely how it should be."
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