Forum Discussion
ChristophIV
4 years agoHero+
8. Stats and Mechanics
8.1 “How does tenacity and potency work?”
Unless an ability that attempts to apply a debuff states it “cannot be resisted”, it needs to go through a tenacity/potency check (another exception is Tenacity Down). Tenacity of the target – potency of the attacker = target’s chance to resist the debuff. This number cannot go below 15%, which is the minimum chance to resist. No matter how high your potency or how low the target’s tenacity, they will always have a 15% chance to resist a debuff. Note: this is different to abilities which state “has an X% chance to apply”.
Order of checks:
1) Is there a “chance to apply” statement? If yes go to 2, if not go to 3.
2) Will the ability attempt to apply the debuff be made? If yes, move to 3. If no, stop here and no attempt to apply the debuff will be made.
3) Tenacity/potency check
4) Depending on the result of 3, debuff is either inflicted or resisted.
8.2. "Boba Fett’s Payout gives him 200% Defence Penetration, but his stat screen says 0% Defence Penetration and 200 x 0 = 0" / "Why does my T3-M4’s Defence penetration is at 0 but I have his abilities upgraded to 100% Defence Penetration?"
That Defence Penetration stat says 0% for the vast majority of characters. Ignoring it would be my advice.
"Defence Penetration" is an umbrella term that covers Armour Penetration (for attacks using physical damage) and Resistance Penetration (attacks that deal special damage). Anything that says it increases/decreases Defence Penetration affects both Armour and Resistance Penetration.
“Defence Penetration Up” adds 150 flat value to Amour Penetration and Resistance Penetration. “Defence Penetration Down” removes 150 flat value to Amour Penetration and Resistance Penetration.
T3-M4’s “Master Gearhead” Unique first doubles his Amour Penetration and Resistance Penetration, then shares those stats with his Droid allies. This is applied in battle, and as such won’t appear on the stat screen.
All Boba's attacks are physical damage, so look at the Armour Penetration you have and times that by three.
8.1 “How does tenacity and potency work?”
Unless an ability that attempts to apply a debuff states it “cannot be resisted”, it needs to go through a tenacity/potency check (another exception is Tenacity Down). Tenacity of the target – potency of the attacker = target’s chance to resist the debuff. This number cannot go below 15%, which is the minimum chance to resist. No matter how high your potency or how low the target’s tenacity, they will always have a 15% chance to resist a debuff. Note: this is different to abilities which state “has an X% chance to apply”.
Order of checks:
1) Is there a “chance to apply” statement? If yes go to 2, if not go to 3.
2) Will the ability attempt to apply the debuff be made? If yes, move to 3. If no, stop here and no attempt to apply the debuff will be made.
3) Tenacity/potency check
4) Depending on the result of 3, debuff is either inflicted or resisted.
8.2. "Boba Fett’s Payout gives him 200% Defence Penetration, but his stat screen says 0% Defence Penetration and 200 x 0 = 0" / "Why does my T3-M4’s Defence penetration is at 0 but I have his abilities upgraded to 100% Defence Penetration?"
That Defence Penetration stat says 0% for the vast majority of characters. Ignoring it would be my advice.
"Defence Penetration" is an umbrella term that covers Armour Penetration (for attacks using physical damage) and Resistance Penetration (attacks that deal special damage). Anything that says it increases/decreases Defence Penetration affects both Armour and Resistance Penetration.
“Defence Penetration Up” adds 150 flat value to Amour Penetration and Resistance Penetration. “Defence Penetration Down” removes 150 flat value to Amour Penetration and Resistance Penetration.
T3-M4’s “Master Gearhead” Unique first doubles his Amour Penetration and Resistance Penetration, then shares those stats with his Droid allies. This is applied in battle, and as such won’t appear on the stat screen.
All Boba's attacks are physical damage, so look at the Armour Penetration you have and times that by three.
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