Forum Discussion

YungLean31's avatar
4 years ago

GC is ludicrously difficult

I understand CG’s m.o. is to cater to the P2P players and that the entire game revolves around making things difficult to encourage spending. That said, these recent GC changes are insane. My fully relic’d JKR team barely has a chance to take a turn in the last tier of this GC. Rewarding players with more developed rosters is one thing, but to make it virtually impossible to get the max rewards is another. I think the previous format was much better
  • NotRealUltra's avatar
    NotRealUltra
    Seasoned Newcomer
    "Yung_Hen;d-245238" wrote:
    I understand CG’s m.o. is to cater to the P2P players and that the entire game revolves around making things difficult to encourage spending. That said, these recent GC changes are insane. My fully relic’d JKR team barely has a chance to take a turn in the last tier of this GC. Rewarding players with more developed rosters is one thing, but to make it virtually impossible to get the max rewards is another. I think the previous format was much better


    Don't use JKR team then?

    Bringing any relic jedi team doesn't mean you should win a given GC
  • "Yung_Hen;c-2261879" wrote:
    "DarkHelmet1138;c-2261863" wrote:
    "Yung_Hen;d-245238" wrote:
    I understand CG’s m.o. is to cater to the P2P players and that the entire game revolves around making things difficult to encourage spending. That said, these recent GC changes are insane. My fully relic’d JKR team barely has a chance to take a turn in the last tier of this GC. Rewarding players with more developed rosters is one thing, but to make it virtually impossible to get the max rewards is another. I think the previous format was much better


    Jkr simply isn't the overly dominant jedi team anymore. That's all it amounts to. With jml, gas, and jkl the bar for jedi is higher now. There is a ton of jedi content that jkr can't necessarily clear. It's just how it goes.


    Needing GLs to get max rewards for a really frequent event sets a pretty bad precedent


    You don't need jml. I'm sure he helps but jkl and gas did just fine without him.

    But I disagree with your overall point. Having a GL make getting rewards overall easier rewards the effort of grinding them. That is good for the game.

    In fact I was extremely disappointed when I got see and he was worse in the assualt battle than ep lead without him.
  • How do you reward players with a more developed roster without gating? I don't think you fully understand the words you are using.
  • What recent changes?

    Anyway this was nicely done in two battles. Thanks for the GC, CG!
  • "Ultra;c-2261814" wrote:
    "Yung_Hen;d-245238" wrote:
    I understand CG’s m.o. is to cater to the P2P players and that the entire game revolves around making things difficult to encourage spending. That said, these recent GC changes are insane. My fully relic’d JKR team barely has a chance to take a turn in the last tier of this GC. Rewarding players with more developed rosters is one thing, but to make it virtually impossible to get the max rewards is another. I think the previous format was much better


    Don't use JKR team then?

    Bringing any relic jedi team doesn't mean you should win a given GC


    This.

    They cater to players who understand and use strategy.
  • "Yung_Hen;d-245238" wrote:
    I understand CG’s m.o. is to cater to the P2P players and that the entire game revolves around making things difficult to encourage spending. That said, these recent GC changes are insane. My fully relic’d JKR team barely has a chance to take a turn in the last tier of this GC. Rewarding players with more developed rosters is one thing, but to make it virtually impossible to get the max rewards is another. I think the previous format was much better


    Jkr simply isn't the overly dominant jedi team anymore. That's all it amounts to. With jml, gas, and jkl the bar for jedi is higher now. There is a ton of jedi content that jkr can't necessarily clear. It's just how it goes.
  • "DarkHelmet1138;c-2261863" wrote:
    "Yung_Hen;d-245238" wrote:
    I understand CG’s m.o. is to cater to the P2P players and that the entire game revolves around making things difficult to encourage spending. That said, these recent GC changes are insane. My fully relic’d JKR team barely has a chance to take a turn in the last tier of this GC. Rewarding players with more developed rosters is one thing, but to make it virtually impossible to get the max rewards is another. I think the previous format was much better


    Jkr simply isn't the overly dominant jedi team anymore. That's all it amounts to. With jml, gas, and jkl the bar for jedi is higher now. There is a ton of jedi content that jkr can't necessarily clear. It's just how it goes.


    Needing GLs to get max rewards for a really frequent event sets a pretty bad precedent

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