Forum Discussion
8 years ago
"smninja73;c-1066745" wrote:"Wholf;c-1066587" wrote:"smninja73;c-1066565" wrote:
It all looks really good but i will have to question GG's leader ability and while +50% protection is spectacular the rest of it just seems be very negative i mean the no revives fine but having the rest of the team suffer defense AND offense down for even 1 turn seems really detrimental and useless
@smninja73
It could be adjusted appropriately.
I think it fits well into his character and the way droids fight, They Come out in bulk as a massive imposing force an as that reduces they become very unsure and weaker- not because of the lost numbers, but because of the panick, they become skittering and worried.
Grievous being the same in the films and cartoons. I wanted to give him a leader that makes his team a massive imposing force at the start of the battle, but if withered down they become individually weaker.
I toyed with various other negative effects but ultimately settled in this as 50% protection is a ridiculous amount and I don't simply want another general kenobi 'look at this it's game changing and by far one of the strongest leader abilities."
Even though they are both generals of a huge force.
I can see your point and expected this to be questionable though so give me your feedback on the following.
'inflicts sabotage on each remaining ally Each time an ally dies.'
'Each time an ally dies grant the enemy team 10% protection recovery.'
'Each time an ally dies the enemy team is given foresight.'
'When an ally dies the other team gains defence up for two turns.
Let me know and cheers for the feedback.
thank you and i wasnt saying it didnt make sense i was just saying that the detriment would be very not pretty for people building a team now for your suggestions i would replace ur original idea with probably be the granting of defense up and ally infliction of sabotage but otherwise everything looks great i hope they do this for the rework
Glad you like it, I didn't mean to infer that you do t understand, I do agree, but I would rather overdo the negative effect than the positive. One renders a portion of his rework useless. The other ruins the game and creates a one man meta.
"NicWester;c-1066742" wrote:
How many threads are you going to make? And how few of them will be in the correct sub-forum?
As many as possible. Visibility is key. The grievous fans support matters the most.
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,726 PostsLatest Activity: 4 hours agoRelated Posts
Recent Discussions
- 17 hours ago
- 2 days ago
- 4 days ago