Forum Discussion
8 years ago
Let's go down the list;
Grievous: furious assult- 10% max total of health AND protection?! with it hopping up to 60%? And on a basic? This is insanity, if it was 10% of max health on a buffed enemy and/or a republic enemy maybe.
Grievous wounds- I dig it, but having it bypass any means of stopping turn meter gain is a pointless way to give him super speed, having abilities like daze and shock are good to prevent excess meter gain, also how would it work with buffs that'll only last 1 turn? Dispel them? If so why not just give it a dispel chance?
Sinister laugh-sabotage is a pointless Debuff, just stick to expose and you'd really be shooting your own Magnaguard in the foot for an ability you can use regularly
Daunting presence- this is the worst leader in the game, having some extra protection is nowhere near worth cancelling revives and debuffing your own team, having a leader thay debuffs enemies was a good idea, it just didn't work with grevious' kit and espcailly in comparison to HK was worthless, but this is even worse
Supreme commander- pointless ability to give a character a sixth ability, if you insist he has a health boost per ally, 1. Make it separtists only, only ally droids he interacted with where separatists
Tactical retreat- still fine but instead of creating a new buff "negative effect immunity" just have tenacity up
Magnaguard;
Electro-staff assault- instead of "the opposite of whatever buff Magnaguard has" why not shock, stun, or even stagger? Something that would make sence with the weapon he uses
Disruption- why make a 50/50 thing? Why not have something like; "this attack has a 50% chance to remove 30% turn meter (this turn meter can't be removed), this attack deals double damage to debuffed enemies. In addition magnagiard gains 30% turn meter for each enemy thay evades this attack"
Relentless assult- why not just make it either Magnaguard counters whenever grievous' is damaged. Or something like deathtrooper when he gains turn meter whenever grievous is damaged?
Grievous: furious assult- 10% max total of health AND protection?! with it hopping up to 60%? And on a basic? This is insanity, if it was 10% of max health on a buffed enemy and/or a republic enemy maybe.
Grievous wounds- I dig it, but having it bypass any means of stopping turn meter gain is a pointless way to give him super speed, having abilities like daze and shock are good to prevent excess meter gain, also how would it work with buffs that'll only last 1 turn? Dispel them? If so why not just give it a dispel chance?
Sinister laugh-sabotage is a pointless Debuff, just stick to expose and you'd really be shooting your own Magnaguard in the foot for an ability you can use regularly
Daunting presence- this is the worst leader in the game, having some extra protection is nowhere near worth cancelling revives and debuffing your own team, having a leader thay debuffs enemies was a good idea, it just didn't work with grevious' kit and espcailly in comparison to HK was worthless, but this is even worse
Supreme commander- pointless ability to give a character a sixth ability, if you insist he has a health boost per ally, 1. Make it separtists only, only ally droids he interacted with where separatists
Tactical retreat- still fine but instead of creating a new buff "negative effect immunity" just have tenacity up
Magnaguard;
Electro-staff assault- instead of "the opposite of whatever buff Magnaguard has" why not shock, stun, or even stagger? Something that would make sence with the weapon he uses
Disruption- why make a 50/50 thing? Why not have something like; "this attack has a 50% chance to remove 30% turn meter (this turn meter can't be removed), this attack deals double damage to debuffed enemies. In addition magnagiard gains 30% turn meter for each enemy thay evades this attack"
Relentless assult- why not just make it either Magnaguard counters whenever grievous' is damaged. Or something like deathtrooper when he gains turn meter whenever grievous is damaged?
About SWGOH Strategy & Tips
Share guides, tips, and tricks for Star Wars: Galaxy of Heroes, discuss Arena strats, and help new players get started.
22,730 PostsLatest Activity: 48 minutes agoRelated Posts
Recent Discussions
- 48 minutes ago
- 7 days ago