Forum Discussion
Thank you, I will try to word it better.
UbbeOdinson2332 wrote:Thank you, I will try to word it better.
I agree there's a problem......I don't think many would say there isn't a problem. In no way should your first GAC experience be against a 12 million GP account that rarely plays. On what planet is that OK and a good advertisement for SWGOH or GAC?
However, can you tell me how an activity score would not fix that issue?
"Each player is given an activity score, that doesn't affect rewards in any way. The max Activity Score is +10 and the minimum is -10. Players are matched on Skill Points (as they are now). However, instead of playing the nearest 7 players to them, there is a secondary matching system which is the Activity Score. Players play players with the same Activity Score, rather than the nearest 7 on the table.
If you score 0-10 points in a GAC with 0-1 attempts you score -2 AS points.
If you battle more than once, but not more than teams deployed in 1 zone (or 2 battles in total for leagues with only 1 team defence zones) you score -1 AS points.
If you battle up to the amount of teams for 2 zones (3 battles for 1 defence zone leagues) you score 0 AS points.
If you battle up to the amount of teams deployed for 3 zones (4 battles for 1 defence zone leagues) you score 1 AS point.
If you battle as many times as there are defensive teams (or 5+ battles/full clear for 1 defence zone leagues) you score 2 AS points.
As stated earlier +10 and -10 are the max/min scores, so once you hit these numbers you hit a ceiling/floor until you start to lose/gain AS points."
I think this is a very simple and elegant way of fixing GAC.