Forum Discussion
9 years ago
My grind it team
Lumi 7*lead
Sid7*
JC6*
Poe6*
FOTP4* (2healers plus lumis steady heal as lead keeps them viable most rounds)
First off the bench
Phasma7* as lead for JC, will have Sid as lead if they're full health and annoying
EK6* if droid heavy team or to stun poggle/Dooku
Dooku5* if Jedi heavy team
Talia if need another heal and one of my top ones is yellow entering round
B team (farming for yoda)
QGJ 5*
EK6*
JG 4*(gal with big ears- under rated ability block)
ashoka 4* worthless
Anakin 4* even more worthless
I'm trying to build them up and use in first two rounds but mostly used as a step after cannon fodder to soften up a good 70 team and hopefully knock at least one out before I bring the regular team
Lumi 7*lead
Sid7*
JC6*
Poe6*
FOTP4* (2healers plus lumis steady heal as lead keeps them viable most rounds)
First off the bench
Phasma7* as lead for JC, will have Sid as lead if they're full health and annoying
EK6* if droid heavy team or to stun poggle/Dooku
Dooku5* if Jedi heavy team
Talia if need another heal and one of my top ones is yellow entering round
B team (farming for yoda)
QGJ 5*
EK6*
JG 4*(gal with big ears- under rated ability block)
ashoka 4* worthless
Anakin 4* even more worthless
I'm trying to build them up and use in first two rounds but mostly used as a step after cannon fodder to soften up a good 70 team and hopefully knock at least one out before I bring the regular team
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