Forum Discussion

Allenb60's avatar
8 years ago

Han Solo zeta suggestion

Shoots First
Han Solo has a 35% chance to attack enemies at the start of their turn if they don't have stealth and +10% Critical Chance. Han takes a bonus turn at the start of each encounter. During this turn, he can only use his Basic ability, but it will dispel all positive effects, critically hit, ignore defense and Stun the target for 1 turn. In addition Han Solo ignores taunts, gains 10% critical damage for each living Scoundrel ally and bonus max health equal to his critical chance
Synergy with Chewbacca from the original trilogy would be preferred but who knows when he is coming out... Anyways how would this zeta be for him, good or not good enough?
Edit: Credit goes to WesTerallo, PooPooTrain and UltimateZeus for the changes to his first shot and max health bonus
  • Reasonable I'd say.

    Not like his basic is super strong

    But not sure if I'd spend a zeta on it
  • His initial basic should ignore taunts but it should also be able to remove all buffs from the enemy ... that way you could either stun someone or you could get rid of the taunt on an auto-taunter. It's not OP and makes it pretty good.
  • lots of good suggestions I hadn't thought of, I'll try to make it a bit better
  • My favorite caracter of all movies... he needs a zeta. It will be so awesome to use him at arena team ^^
  • I think the Zeta should stun target where it cannot be resisted. It helps some of the players with not so amazing secondary speed mods to not get a chain of death AKA Poe, Thrawn, Ashoka Fulcrum, DN, etc