Forum Discussion

greenmojo1705's avatar
7 years ago

Having trouble with those JTR teams ? Try Ackbar!

So i just recently changed my arena team. Was falling to many spots to my liking so a change was in order.

My brother MGP told me about his team and how it works so i decided to try it out and it seems to work pretty good against all on offense. Especially those JTR that are here to stay.

Against Barriss teams you just fracture GK and kill Barriss fast.

Nightsisters you got Raid Han solo for the first stun which i do on MT, and the fracture from Thrawn to deal with zombie and buff immunity on acolyte so she does not stealth.

I think it is pretty all rounded


https://www.youtube.com/watch?v=wIjHivf9XJc&feature=youtu.be
  • Under ackbar leader everytime someone uses an habiliti who does no damage a rebel is called to assist... Han, trawn, cls, ackbar and Gk they all have no damage habilitis who they use constantly (AA even 2)... So u will see a lot of heavy assists from ackbar leader (mostly from han/cls) who dont trigget counterattacks
  • This has been mentioned before? With nihlus instead of han, think it then calls cls to assist all of the time, which then chucks him tm...could be wrong but sure I’ve read it in here :/?
  • I've played around with this team (using R2 instead of GK, because GK isn't geared yet) and it's fun, but one or two Ackbar assists (instead of Han or CLS) can completely change a fight. It's pretty RNG dependent IMO.
  • I have never lost to a Jedi Rey team on offense using the typical Luke lead with Han, Thrawn, Kenobi, and R2.
  • You can substitute Thrawn with Hermit Yoda for even more assists and a bit of Jedi synergy, it's a cool synergy