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fletchmars's avatar
7 years ago

Help with modding JTR and finn

Just unlocked jtr this morning and need advice in how to mod her (mainly for raids but also for GA) and the same goes for finn. Thanks for your help!

By the way if anyone knows how to mod nightsisters (MT asajj daka zombie) im also working on them.

14 Replies

  • "Jarvind;c-1917947" wrote:
    She doesn't need a ton of speed since BB8 feeds her turn meter, but I'd shoot for 75-90.

    If you want a good defensive team for GA, you'll want a little more than that. +100 at least, probably want more like 110-120 (still use a CD set, not a speed set). More importantly, though, your BB8 should be lightning fast to guarantee the first go. I've got my BB8 at ~300 and R2 ~290 to help feed JTR's TM in time for her to go before most everyone. Has caught some players off guard, either requiring 2 teams to beat or being completely undefeated. Especially if they run NS on defense.
  • "Dirty_Litle_Smuggler;c-1918357" wrote:
    "Jarvind;c-1917947" wrote:
    She doesn't need a ton of speed since BB8 feeds her turn meter, but I'd shoot for 75-90.

    If you want a good defensive team for GA, you'll want a little more than that. +100 at least, probably want more like 110-120 (still use a CD set, not a speed set). More importantly, though, your BB8 should be lightning fast to guarantee the first go. I've got my BB8 at ~300 and R2 ~290 to help feed JTR's TM in time for her to go before most everyone. Has caught some players off guard, either requiring 2 teams to beat or being completely undefeated. Especially if they run NS on defense.


    I guess, but using JTR on defense is a waste imo. The AI does not play the team well at all, so you need to just overwhelm your opponent with loads of speed for it to work, and she'll get shredded by nightsisters - a pretty commonly used team- no matter how well she's modded.. By contrast she can crush a ton of teams on the attack with a much more modest set, which lets you use your really nice speed mods elsewhere.
  • "Jarvind;c-1918929" wrote:
    "Dirty_Litle_Smuggler;c-1918357" wrote:
    "Jarvind;c-1917947" wrote:
    She doesn't need a ton of speed since BB8 feeds her turn meter, but I'd shoot for 75-90.

    If you want a good defensive team for GA, you'll want a little more than that. +100 at least, probably want more like 110-120 (still use a CD set, not a speed set). More importantly, though, your BB8 should be lightning fast to guarantee the first go. I've got my BB8 at ~300 and R2 ~290 to help feed JTR's TM in time for her to go before most everyone. Has caught some players off guard, either requiring 2 teams to beat or being completely undefeated. Especially if they run NS on defense.


    I guess, but using JTR on defense is a waste imo. The AI does not play the team well at all, so you need to just overwhelm your opponent with loads of speed for it to work, and she'll get shredded by nightsisters - a pretty commonly used team- no matter how well she's modded.. By contrast she can crush a ton of teams on the attack with a much more modest set, which lets you use your really nice speed mods elsewhere.


    I mean, it works pretty well for me. I see most people using NS on defense, and I usually have enough offensive teams to clear the board without her. If nothing else it’ll force them to burn an A team to win, which means a bigger chance for them to fail against JKR.

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