Forum Discussion
- I don't have a good Milf fleet, Malevolence, or negotiator.
I am 150-200 rank with Thrawn and Geos. My Geos are g12 wit Sun Fac. I can say that My Geos kill just about all HT on open. Their assists are beast. Once all 3 ships go HT is dead. Then when Thrawn's nuke goes I can use it to kill a better team. "PC_LILEDG3;c-2074701" wrote:
"ImaSmakya;c-2074407" wrote:
"Vinniarth;c-2074405" wrote:
"ImaSmakya;c-2074403" wrote:
"Akenno;c-2074401" wrote:
"SithVicious;c-2074400" wrote:
"khelzac;c-2074397" wrote:
"SithVicious;c-2074396" wrote:
Healing immunity from JKA is helpful, just have to hit him hard before it expires.
I think you meant Buff Immunity?
I did not. Buff immunity is nice to keep him from taunting, but op wants to know how to defeat him. Healing immunity will prevent him from gaining protection up every time he takes damage which is what makes him difficult to kill.
That's buff immunity.
It's healing immunity that keeps him from gaining protection.
I wish. But nope.
Ya, I just reread the kit for it. I thought it said "gains 25% protection (stacking)", but it does say "gains 25% protection up (stacking)" But as Sith pointed out JKA applies both buff and healing immunity so it kinda does't matter.
It's a buff dude. And I literally just battled one and took a screenshot.
Buff immunity blocks the protection up "buff"
Healing immunity wont do jack squat.
Thanks dude, that's what I said when I corrected myself. I thought the kit said "protection" as opposed to "protection up". Healing immunity stops a toon/ship from gaining extra protection, buff immunity stops them from gaining protection up.
Thank you for the screenshot, much appreciated.- prefer Buffi Mune
"Gifafi;c-2074741" wrote:
prefer Buffi Mune
cousinvinnyoverruled.gif"TVF;c-2074743" wrote:
"Gifafi;c-2074741" wrote:
prefer Buffi Mune
cousinvinnyoverruled.gif
https://media.tenor.com/images/5ef533e29307b4f1fcaefed3d5414bec/tenor.gif"TVF;c-2074736" wrote:
I want a toon called "Buff Dude."
Here ya go! ;)- VaderizerSeasoned NewcomerCoruscant Swole Police knows that skipping leg day is a no-no.
"ZAP;c-2074602" wrote:
"Mephisto_style;c-2074579" wrote:
I don't have a good **** fleet, Malevolence, or negotiator.
I am 150-200 rank with Thrawn and Geos. My Geos are g12 wit Sun Fac. I can say that My Geos kill just about all HT on open. Their assists are beast. Once all 3 ships go HT is dead. Then when Thrawn's nuke goes I can use it to kill a better team.
In the 150-200 rank, do the HTs you face have relic’d bossk?
I haven’t seen a thrawn cap in a long time, not sure how it performs against stronger HTs and other caps/fleets.
The rank is due to being pushed out by rebel, negotiator, malevolence fleets, not because of lack of relic on Bossk. My shard is pretty heavy meta competitive. I dropped down last night having forgotten to put Geos back on defense. Here is a relic Boosk
And in this battle this morning my geo got stunned preventing some of that anti-Bosskness. Same offensive strategy still won.- People still using Squish 1. Lol.
"Mephisto_style;c-2074845" wrote:
"ZAP;c-2074602" wrote:
"Mephisto_style;c-2074579" wrote:
I don't have a good **** fleet, Malevolence, or negotiator.
I am 150-200 rank with Thrawn and Geos. My Geos are g12 wit Sun Fac. I can say that My Geos kill just about all HT on open. Their assists are beast. Once all 3 ships go HT is dead. Then when Thrawn's nuke goes I can use it to kill a better team.
In the 150-200 rank, do the HTs you face have relic’d bossk?
I haven’t seen a thrawn cap in a long time, not sure how it performs against stronger HTs and other caps/fleets.
The rank is due to being pushed out by rebel, negotiator, malevolence fleets, not because of lack of relic on Bossk. My shard is pretty heavy meta competitive. I dropped down last night having forgotten to put Geos back on defense. Here is a relic Boosk
And in this battle this morning my geo got stunned preventing some of that anti-Bosskness. Same offensive strategy still won.
I hear ya, I have a target on my back being 1 of 3 6* negotiators in my top 100.
Climbing is easy, getting lucky and not falling too far overnight makes a lot of difference.
Anyway, HT is in virtually every fleet, but that’ll be changing here this year I bet or hope.
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