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7 years ago
"Jovana_Milo;c-1440534" wrote:"t0neg0d;c-1440506" wrote:"Jovana_Milo;c-1440495" wrote:"t0neg0d;c-1440490" wrote:
Are you relying completely on counters to win it now? If so, the answer is no. If not, the the answer is yes... but it'll be a little harder now
Daze also affects bonus turnmeter . And assists
Not just prevents counters
Yep... and how much good was that 5% TM gain on resisting a detrimental effect doing against that Rey team to begin w/?
Assist is a dif story... but I don't think the OP stated his cls squad setup... so who knows.
I have been using Ezra to help against foresight, with the double attacks and assist and bonus turnmeter. Daze destroys Ezra's usefulness.
AOE daze also diminishes hermit yoda teams' value
Fair point. Daze shuts down han solo's double shot basic too. It also reduces the utility of combat analysis zeta.
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