Forum Discussion
"Dnoff423;c-1873541" wrote:
"chionophile;c-1873539" wrote:
"Dnoff423;c-1873537" wrote:
"chionophile;c-1873533" wrote:
I usually do a bounty hunter/geo fleet under Tarkin (or Thrawn), splitting HT out from rebels, then Empire/FO/Sith under Thrawn (or Tarkin). Mace has exactly 7 GR ships, so just run them together, if you need a fourth.
My Bistan's U-wing and Wedge aren't great, so my rebel fleet ends up being Han/Ghost/Biggs with Phantom/cassian/+2 (Poe, Rey, Carth, whoever. Doesn't usually matter.) for reinforcements.
Thanks those are good ideas. I guess I just have to get over my hounds tooth separation anxiety from my Hans falcon team. Lol
Han is good enough on offense that you're usually fine taking HT out, even against other Falcon/HT fleets. As long as you can hang in there until Cassian reinforces and you can kill the opposing Falcon, you'll almost certainly win. I understand the concern though.
Cool thanks again. So with the BH/Geo fleet do you start with hounds tooth and two geos with the other BH and one Geo in reserve? I feel like that's a good idea because the reinforcement abilities of the other bounty hunters.
That's exactly what I do. I usually use Spy as the Geo reinforcement, he's a good surprise if they're relying on a tank, but dealer's choice on that one.- Sorry I guess my abbreviation for Millenium Falcon got blocked. My bad didn't even think about it.
- I usually do a bounty hunter/geo fleet under Tarkin (or Thrawn), splitting HT out from rebels, then Empire/FO/Sith under Thrawn (or Tarkin). Mace has exactly 7 GR ships, so just run them together, if you need a fourth.
My Bistan's U-wing and Wedge aren't great, so my rebel fleet ends up being Han/Ghost/Biggs with Phantom/cassian/+2 (Poe, Rey, Carth, whoever. Doesn't usually matter.) for reinforcements. "chionophile;c-1873533" wrote:
I usually do a bounty hunter/geo fleet under Tarkin (or Thrawn), splitting HT out from rebels, then Empire/FO/Sith under Thrawn (or Tarkin). Mace has exactly 7 GR ships, so just run them together, if you need a fourth.
My Bistan's U-wing and Wedge aren't great, so my rebel fleet ends up being Han/Ghost/Biggs with Phantom/cassian/+2 (Poe, Rey, Carth, whoever. Doesn't usually matter.) for reinforcements.
Thanks those are good ideas. I guess I just have to get over my hounds tooth separation anxiety from my Hans falcon team. Lol"Dnoff423;c-1873537" wrote:
"chionophile;c-1873533" wrote:
I usually do a bounty hunter/geo fleet under Tarkin (or Thrawn), splitting HT out from rebels, then Empire/FO/Sith under Thrawn (or Tarkin). Mace has exactly 7 GR ships, so just run them together, if you need a fourth.
My Bistan's U-wing and Wedge aren't great, so my rebel fleet ends up being Han/Ghost/Biggs with Phantom/cassian/+2 (Poe, Rey, Carth, whoever. Doesn't usually matter.) for reinforcements.
Thanks those are good ideas. I guess I just have to get over my hounds tooth separation anxiety from my Hans falcon team. Lol
Han is good enough on offense that you're usually fine taking HT out, even against other Falcon/HT fleets. As long as you can hang in there until Cassian reinforces and you can kill the opposing Falcon, you'll almost certainly win. I understand the concern though."chionophile;c-1873539" wrote:
"Dnoff423;c-1873537" wrote:
"chionophile;c-1873533" wrote:
I usually do a bounty hunter/geo fleet under Tarkin (or Thrawn), splitting HT out from rebels, then Empire/FO/Sith under Thrawn (or Tarkin). Mace has exactly 7 GR ships, so just run them together, if you need a fourth.
My Bistan's U-wing and Wedge aren't great, so my rebel fleet ends up being Han/Ghost/Biggs with Phantom/cassian/+2 (Poe, Rey, Carth, whoever. Doesn't usually matter.) for reinforcements.
Thanks those are good ideas. I guess I just have to get over my hounds tooth separation anxiety from my Hans falcon team. Lol
Han is good enough on offense that you're usually fine taking HT out, even against other Falcon/HT fleets. As long as you can hang in there until Cassian reinforces and you can kill the opposing Falcon, you'll almost certainly win. I understand the concern though.
Cool thanks again. So with the BH/Geo fleet do you start with hounds tooth and two geos with the other BH and one Geo in reserve? I feel like that's a good idea because the reinforcement abilities of the other bounty hunters.
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