7 years ago
How does the % calculator for mods work?
Recently you posted that the current mod sets were confusing to most players and would get reworked.
I just finished a 10% speed bonus bump from mods on my hoda. He went from 253 to 260 when I finished the mod set. Now, I am a math teacher so I know that 10% should have resulted in a net gain of 25.3 more to speed and I assumed it would increase in the little speed indicator. I unequalled a +11 mod to put a +3 mod(terrible I know) to make the bonus happen which should have been a +24 gain. Even counting in the -8 from mod differences I should have seen a gain of 16, not 7. So the question is, what do these speed bonuses get applied to?
Also maybe make an in game help section that explains this stuff plus what all the different rebuffs and buffs do. Would be useful in avoiding these questions.
I just finished a 10% speed bonus bump from mods on my hoda. He went from 253 to 260 when I finished the mod set. Now, I am a math teacher so I know that 10% should have resulted in a net gain of 25.3 more to speed and I assumed it would increase in the little speed indicator. I unequalled a +11 mod to put a +3 mod(terrible I know) to make the bonus happen which should have been a +24 gain. Even counting in the -8 from mod differences I should have seen a gain of 16, not 7. So the question is, what do these speed bonuses get applied to?
Also maybe make an in game help section that explains this stuff plus what all the different rebuffs and buffs do. Would be useful in avoiding these questions.