Forum Discussion
8 years ago
"UltimateSeaDog;c-1222575" wrote:"JacenRoe;c-1222531" wrote:
I'm happily preparing for Territory Battles by farming all the toons I can, and checking the forum daily for info.
I'm begrudgingly preparing for gear 12 by daily bashing my head against a concrete wall to simulate how that's going to feel.
It's not gonna be that bad...
just max out your current arena team (i.e. for Baze do all the g11 pieces you can).
Did I mention that right now I have 28 characters waiting on stun cuffs? 28. And that doesn't mean they need 1 each. Snowtrooper needs 8 stun cuffs to get to max gear. 8. For one character. 8 cuffs. He is single handedly the reason I abandoned the idea of a Veers+Trooper team even though I have Veers, and Shoretrooper at 7*. I need an entire team's worth of gear for one character, so it's not worth the resources.
That doesn't mean I think I need to have every character max gear. I understand the reason behind the grind, and having to allocate a steady, gated amount of resources. But the current gear gate and horrible drop rates for cuffs, and guns are sufficient to stifle my progress to a brutally slow creep for years to come exactly as it is. The idea of a new gear gate layered on top of that without any easing of the current one is as appealing to me as diving into a wood chipper.
My hope is that the new Territory Battles give out some generous amounts of older gear along with the slow, steady, measured amounts of new gear. This would ease the burden/imbalance of some really old characters being very poorly thought out when it comes to the amount of hard to get gear items they need. (8 cuff Snowtrooper being an example)
However if the new gear pieces require 60-100 cuffs to make a piece, then the wood chipper will start to look very inviting.
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