Forum Discussion

jarhead733's avatar
9 years ago

Hypothetical empire team

Leader:
Vader ( empire allies get +30% offense and 25% chance to remove 10% turn meter on attack)
Or grand moff tarkin ( empire allies gain 28 speed)
Other members:
Stormtrooper- taunt gives defence to empire allies
snowtrooper- gains 25% turn meter on enemy defeat and empire allies gain half
Royal guard- during effect of "imperial phalanx" royal guard gains 28% turn meter whenever empire allies are damaged

Wondering if the way they work together could counter the factors of no healers or that grand moff isn't farmable (could possibly replace grand moff with general veers in which case Darth Vader would be definitive leader)
  • I have thought of the exact same team. You would be better off though dropping royal guard for IG88
  • Frankly, I'm very, VERY disappointed with the Royal Guard. They're my favorite characters in the entire SW Universe, ultimate warriors who could take on entire armies, and CG made them ridiculously weak. They should hit like a sockful of sand and be able to shrug off insane amounts of punishment. The Force Pike should be able to stun enemies and they should act like the bodyguards they are - by having a good taunt skill which would increase their armor at the same time.

    Sorry for the long intro. Basically what I'm saying is the Royal Guard is going to be the weak link of your team. Sure, stormies aren't exactly OP, but the RG is just pathetic.
  • I have an empire team. I takes money and time and not all the shards to upgrade the are easy specially for Dath Vader.

    My team is:

    Tarkin ( gives speed to all empire chareters which are like big old turtles, and have two special abilities one is to the enemy loose turn and the other to downgrade the attack power of the enemy)

    Darth Vader


    Royal Guard ( for me one of the most usefull charaters, he can stun jedis easly and other charater which make your opents loose turns and also Tarkin as leader give him a high speed to stun two charaters at the same round)

    Snow trooper ( gain speed)

    Magma soldier ( additonal damage to others enemies and the special attack makes the enemy loose turn)