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rk260395's avatar
9 years ago

IG-88 at level 70

So I read somewhere that IG-88 falls off relative to other characters when level cap is increased to 70. I spent a little bit of time looking at him and I'm not clear why. His health is still awful but on par with Maul who's a similar major AOE force.

When the level cap goes up he instantly gets two pieces of gear that will give him damage and crit damage boosts. I think he speed is still sufficient, particularly with a Poggle speed boost. He doesn't need to get out of round 1 to be able to influence a battle. He just needs his one attack.

So am I missing something or is there a reason why he will lose power relative to others? Is it simply because so many other characters will be getting a damage boost that ANY low health chars are persona non grata?
  • I love 88 with my droid team. With HK as lead, Poggle, 86, and Geo. 88 is a beast with the HK leader skill giving extra crit chance and 30% turn meter on crits. He usually goes before HK and doesn't get the benefit of HKs debuffs, unless Geo calls HK on his turn an HK gets a crit allowing him to jump turn.

    Even so, he has a chance for multiple crits with his AOE attack and hits hard with the Pog offense and speed up buff. Each crit fills his turn meter 30% and he gets multiple crits a lot, which lead to him getting to go twice in a row. The heal immunity is nice too. Will often cause the AI to waste a heal.
  • I think a huge key to 88 is when he hits level 62, he can unlock level 6 Adaptive Aim Algorithm. This boosts his critical damage from 15-30%. If you run him with sid as leader and have sid aoe, you will be doing insane damage with him. I'm not sure how the ability works in conjunction with Poggles buff.
  • "SlyGambit;46437" wrote:
    I know his value at 60. Just curious if there is something specific that will cause him to fall off at 70. I've just read side-comments that note that he'll fall off but have seen nothing that says why.

    His value as an equal opportunity AOE attacker when you can get dots on 4-5 enemy toons before 88 pops with a Poggle buff is without equal. I have him at 4* now and use him in GW even though he dies quite frequently just because it's fun to watch. I can't afford to sub him into Arena until he's at least 6* and maybe not until he's 7*. Way too easy to kill.


    Do yourself a favor and ignore any speculation. No one really knows anything yet.
  • "jeremyj26;49374" wrote:
    Do yourself a favor and ignore any speculation. No one really knows anything yet.


    That wouldn't be wise. I'm FTP and I have enough crystals saved up and resources to be able to level/gear up a primary set of 5 reasonably fast though I'm sure I'll lag behind a few spenders. I have several options but bringing up even a single toon that will become ineffective at 70 will be such a huge waste of resources it'll take a long time to recover if I'm even able.

    I've done some of the legwork myself and think I'm going to be able to make something workable but if there is something I missed this is one of two places I can go to see if people have found something I've missed.

    IG-88 is a huge risk/reward toon. I'm certain that his HP pool relative to damage (as well as Poe's) will make both less effective at 70. However I believe AOE toons will be more effective at 70 for the same reason that low HP cannons will lose their effectiveness.

    While Sid and Poe are still the primary focus of my arena builds and will remain at 70 the rest of the arena team have question marks.

    But if people just want to wait until 70 goes live then more power to them. It certainly is possible that the game developers will tweek all the toons to prevent what I think will happen from looking at the data. I just doubt they'll do anything drastic until it becomes obvious what the problems are to everyone.
  • If you look at ig88 when his abilities get to level 8, which will not be until the level cap is raised to atleast 90
    He gains a lot more then most others, including aoe defense down
  • "SlyGambit;49413" wrote:
    "jeremyj26;49374" wrote:
    Do yourself a favor and ignore any speculation. No one really knows anything yet.


    That wouldn't be wise. I'm FTP and I have enough crystals saved up and resources to be able to level/gear up a primary set of 5 reasonably fast though I'm sure I'll lag behind a few spenders. I have several options but bringing up even a single toon that will become ineffective at 70 will be such a huge waste of resources it'll take a long time to recover if I'm even able.

    I've done some of the legwork myself and think I'm going to be able to make something workable but if there is something I missed this is one of two places I can go to see if people have found something I've missed.

    IG-88 is a huge risk/reward toon. I'm certain that his HP pool relative to damage (as well as Poe's) will make both less effective at 70. However I believe AOE toons will be more effective at 70 for the same reason that low HP cannons will lose their effectiveness.

    While Sid and Poe are still the primary focus of my arena builds and will remain at 70 the rest of the arena team have question marks.

    But if people just want to wait until 70 goes live then more power to them. It certainly is possible that the game developers will tweek all the toons to prevent what I think will happen from looking at the data. I just doubt they'll do anything drastic until it becomes obvious what the problems are to everyone.


    Suit yourself. But don't get upset if you build up a toon only for CG to release it's immediate replacement, or a new strategy becomes viable rendering your toon useless.
  • "SlyGambit;5530" wrote:
    So I read somewhere that IG-88 falls off relative to other characters when level cap is increased to 70. I spent a little bit of time looking at him and I'm not clear why. His health is still awful but on par with Maul who's a similar major AOE force.

    When the level cap goes up he instantly gets two pieces of gear that will give him damage and crit damage boosts. I think he speed is still sufficient, particularly with a Poggle speed boost. He doesn't need to get out of round 1 to be able to influence a battle. He just needs his one attack.

    So am I missing something or is there a reason why he will lose power relative to others? Is it simply because so many other characters will be getting a damage boost that ANY low health chars are persona non grata?


    Dude I banked on IG88 for the past month and got him to 7*. Paired with Poe/Sid or Poogle he is unreal powerful in arena. It's nothing to hit 6k+ on an AOE with IG88. I've hit up to 9k on squishies. He steamrolls teams in the right synergy.
  • i have him at level 64 now. His HP just reached 8K. Seems more durable now even in GW. he has never dodged any attacks before.

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