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Stenun's avatar
4 years ago

Jedi Knight Luke questions

How is "base Speed" defined? The ability description for "Return Of The Jedi" states "his base Speed is recorded at the start of the encounter before any buffs or debuffs are applied". No mention of Mods. So are Mods factored into his "base Speed" or not? I assume they would be otherwise why not just say that all enemies have their Speed set to 100? But their Speed is set to match JKL's so presumably if you Mod his Speed, his "base Speed" has been changed, yes?

Secondly, how much Potency would you recommend?

Thirdly, assuming I am not putting him in my GL Arena squad (no, I'm not, don't care what you say!), which Jedis would you put with him when he's leading?
  • I was looking at TW, too.
    Rather than putting all my best characters in one squad, I think it's good to mostly spread them out unless you need one big solid hit. So I want a TW squad led by JKL.
    I was casting a preliminary eye over Aayla Secure and Eeth Koth to make it a Stun Lock Jedi team where my opponent hopefully gets very few turns (very low speed and mostly Stunned all the time anyway). I could transfer GMY over too however I'd rather leave him in his traditional JKRevan squad but it's a possibility.
  • eeth koth is trash. I'd do JKL, hoda, old ben, shaak (if you have GAS to use with 501st), barris and aayla or ezra (probably there are other good jedi that could be used but I can't think about them now)
  • His group stun can't be resisted, his middle ability often kills the target, so blind is an afterthought, and that just leaves the crit damage reduction on basic, which, meh. So no need to consider potency in modding. Mod him with as much offense as possible he can just off people.