"TVF;c-2298263" wrote:
"DathEliza;c-2298239" wrote:
"Winterwolves;c-2298070" wrote:
People complain when they nerf other toons to stop counters. Some say "just buff the toon to stop the counter".
People complain when they buff a toon to stop counters.
Toons go out of use. Looks like even GLs do. Except you can still use them to beat up any non GL.
This isn't as simple as complaining about buffing or nerfing. They buffed the most powerful character in the game. He was already dominating arena. Now he's invincible on defense too. That's not healthy for the game.
1) He's not invincible on D
2) Every meta up until Rey/SLKR says hi
... Yeah... he's not invincible, but the latest buff to JMK has made him pretty close to it.... any non-JMK counters have been either crippled (SLKR & SEE) or turned into an rng fest soft-counter (JML).
My issue is not necessarily them being weaker... it's that all 4 of SEE, SLKR, Rey & JML have been marginalised by the new GLs despite:
1: We have been told GLs would be of equitable power levels ... ?... compare JMK & LV to the 4 original GLs
We were sold a diverse group of meta toons, when all that has been introduced is a new tier of characters (for Rey, SLKR, SEE & JMK)... and now, they're being superceded by the new GLs... that's just not right.
2: The investment of gear & characters for all of the GLs are steep... I agree JMK & LV are steeper... but the requirements for the other 4 GLs (particularly JML) are not exactly chump change.
... and yeah, I can only say that the lack of 'achilles heel' for JMK (& Executor) is beyond frustrating. Following the 'Great nerf of 2021' & further buffs to JMK & Executor is creating a lack of diversity in the game & making battles more bland... or should I say more beige.