Forum Discussion
6 years ago
"crzydroid;c-1820898" wrote:
The in game descriptions have been known to be wrong before, or perhaps in game was intended to mean 100% chance in the general sense instead of in terms of game mechanics. Mechanics on swgoh.gg say 200%.
The reason it gives +200 and not +100, is because I suppose they want the "guaranteed" critical hit to override any crit avoidance the target might have. However, they cap it there, so crit immunity takes precedence (which is +999900% crit negation).
I believe when a ability has stated that the critical hit will be guaranteed If certain conditions are met have a similar +999900% .GC are quite lazy like this so there have been instances where advantage can tip the scales apparently.
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