I do not like this, the unique abilities and Drain Life are all unnecessarily over the top, I mean really, inflicting an unavoidable and irresistible fear for critical hits or for some odd reason, of all things it could have been, inflicting damage over time effects on him. The second unique ability is just as, if not even more ridiculous, 35 to a maximum of 105% Offense, defense, and critical avoidance all at once then a bonus turn the first time each a quarter of his health is taken down that also resets the cool down of an ability that does 100% of the target’s max health in damage. This is just way too over the top for one single character, and completely stops a lot of teams dead in their tracks.