"Machinist;c-1833498" wrote:
No one said that it has to be boring or easy. One of the things you need to do in the game when fighting malak is destroy malaks source of power and let the jedi in a place between life and death from dantooine become one with the force. With a little imagination they could have put those as an obstacle.
I Force pushed him into a corner until he croaked.
That said, that kind of complexity in this format of game is hard to do in any meaningful way when you've just got one toon. There's a reason why the single-character parts of journey events are more narrative and aesthetic than actual puzzles or challenges.