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Altzair219
3 years agoRising Novice
"Dianora;c-2340161" wrote:UNIQUE: The Sweet Spot
FINAL TEXT: At the start of battle, if all allies are Resistance, the StarFortress is immune to critical hits for 1 turn. The StarFortress gains Taunt for 1 turn if an ally with Deflector Shield receives damage from an enemy. If the StarFortress loses Taunt it gains Taunt for 1 turn if it didn't already have Taunt and if another Resistance ally has Deflector Shield. While the StarFortress has Taunt it has 100% counter chance.
- Is this whole paragraph only active if all allies are Resistance or just the first sentence?
- Does this require all your RIs to also be Resistance or just starting ships?
- Why give Star Fortress one turn of conditional crit immunity when Raddus already unconditionally gives two turns?
1. Believe only the first part requires Resistance to take effect.
2. Pretty sure it's only starting ships so reinforcements can be anything else.
3. Probably in case you use it under a different cap ship but still use a full Resistance ship start
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