UNIT NAME: Moff Gideon ALIGNMENT: Dark CATEGORIES: Dark Side, Support, Empire, Imperial Trooper, Leader Empire Leader that can lead a fireteam into battle and punish enemies with the...
"DD_Dathomir;c-2241177" wrote: @CG_Doja_Fett. MOFF GIDEON bugged interaction with Palpatine lead??
Can you clarify what is supposed to happen with Palpatine lead and Gideon on Gideon’s 1st turn as regards TM gain from the Palpatine lead?
Specifically, I’m referring to Palpatine’s leadership ability that grants 20% TM to empire allies when they inflict a debuff during their turn. Gideon inflicts “demoralize” debuff at the beginning of his first turn. This debuff can’t be resisted. As such, Gideon should gain 100% TM when facing 5 enemies, which is the equivalent of granting him an immediate 2nd turn.
However after extensive use of Palpatine lead and Gideon in the Galetic war, it appears that Gideon is NOT gaining any TM from inflicting the debuff demoralize. You should be able to replicate this easily.
So, is this a bugged interaction with Palpatine lead + Gideon, or is there something I’m missing in the kits?
Thank you for the response. Dathomir
In the screen shot above, Gideon has just completed his 1st turn. He inflicted Demoralize on 5 enemy toons. As you can see from the pic his TM shows that he has received ZERO benefit from the Palpatine lead.
I don't think there is any bug. Yes, Moff Gideon is gaining 100% turn meter, but demoralized is applied at the start of his turns. At the start of any unit's turns, they already have 100% turn meter. So all Palpatine lead is doing is giving him 100% overflow, which does not equate to another turn. He would only take another turn if demoralized was applied at the end of his turn (like how he would gain 100% turn meter by applying 5 dazes using submissive volley).
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