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7 years ago
Also as far as dying too easily, I would say he has really good survivability for a few reasons. First he’s going to get protection and health back from buffs like when fost taunts and gives everyone defense. Second, he recovers 8% health every time he his hit. Third, he’s going to get health and protection back from all the debuffs being cast on him. Fourth, focused rage can be used to heal him. Not to mention every time he hits he has a chance to counterattack and put tenacity down on whoever attacks him, meaning rens stun is going to be more reliable if you use it instead of lash out on a turn and foos tm removal is going to have a better shot at landing. Having said all that, as I mentioned in my previous post, I haven’t zetaed his unique yet because of the aforementioned issues with high speed zEP teams and thrawn fracturing kru if you have pretaunt up and don’t go first, so I can’t say for sure.
What you probably need to do is try some arena teams in your shard and see what the turn order is like. As long as your foo is always going first, you also have the option of casting marching orders on fost, and then having fost taunt, which gives the same amount of tm as rens lash. Then, not only is your team going first, but you have two taunts up so not all the damage is going to go on kru, since the ui is dumb and will likely split some of the damage onto fost. Again, it just all depends on foos speed vs your opponents speed.
What you probably need to do is try some arena teams in your shard and see what the turn order is like. As long as your foo is always going first, you also have the option of casting marching orders on fost, and then having fost taunt, which gives the same amount of tm as rens lash. Then, not only is your team going first, but you have two taunts up so not all the damage is going to go on kru, since the ui is dumb and will likely split some of the damage onto fost. Again, it just all depends on foos speed vs your opponents speed.
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