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9 years ago
So what Sid gives you is 0.13 * (1.7 normal damage) = 22% which is what someone above said I guess but didn't quite catch how you did it.
Normal Damage = X
Phasma is 16% of (Chance to normal hit * 0.85X + % to crit * 2.5X)
How do you know the normal crit %? Does crit rating 220 actually mean anything to anyone? I'm just missing that to determine which is better lol.
Normal Damage = X
Phasma is 16% of (Chance to normal hit * 0.85X + % to crit * 2.5X)
How do you know the normal crit %? Does crit rating 220 actually mean anything to anyone? I'm just missing that to determine which is better lol.
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