Forum Discussion
9 years ago
"leef;700730" wrote:"EpsilonDelta;700699" wrote:"Achilles;700471" wrote:"Palanthian;699252" wrote:
Just to be clear, I have not and am not asking for a Wiggs nerf. I'm asking for a protection buff.
A buff in protection will make even more ppl complain about GW."benacrow;699498" wrote:
Ooh what about an auto healer who puts up a HoT when someone drops below 50%?
Royal Healer?
I find the idea itself, to buff heals in general, not bad at all ... but after an 1-hit-kill there is nothing left your healer can heal, so buffing healers wont solve the problem.
Buffing defense would probably help, more def means less damage, means no 1-hit-kill, means heal is a bit more worth, but then we will see 5-tank/healer-teams in arena who just let run every match out of time.
My guildmate already does this. He got tired of the speed meta and put a 5-tank squad on defense with critical avoidance mods. Chewie(L), Sun Fac, Royal Guard, Fives, and B2.
It doesn't matter how much speed an opposing team has because there isn't enough dps in the game to burn through a 70k Chewie/Sun Fac/Fives, 60k B2, and an 80k Royal Guard (again all with crit avoidance mods) before the timer runs out.
Tank meta > all else.
Switch Chewie leader for Old Ben, but replace B2 for Chewie for maximum annoyance.
Ive seen teams like that in GW, i'm pretty sure it doesn't work. Have you seen that vid of 4 toons clearing p1 of a herioc raid in 12 min?
I cleared it in 11 with Wiggs yesterday. On the Biggs combo wEdge hits for 22-24k on a Crit. And he crits a lot. If I didn't have Dengar in there it could have been even faster.
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