6 years ago
Luminara Zeta Lead
"+2% Heal and whenever any ally gains a buff they do not have, they gain a Heal Over Time effect for 2 turns" Does that Heal Over Time buff count to trigger this? So a toon gains Offense Up, triggeri...
"crzydroid;c-1779186" wrote:"VonZant;c-1779109" wrote:"crzydroid;c-1778396" wrote:
I think number of defenses can sometimes be misleading because they can occur when someone underestimstes a team and preloads them with tm, and the next couple of hits also underestimate.
I think your team has a defensive-oriented set up. But I think some of its success is due to people looking at this weirdly matched team with a Lumi lead and sending in fourth rate teams against it. If people stopped to think of a hard counter, it would probably go down more quickly.
But this is the whole point of TW. Doing exactly this wins you a match. They waste 3-4 B teams on her. Then 1-2 A teams and you are way ahead in the math.
Not that I'm advocating breaking up those teams to run with her, but strange teams like this are exactly what gets you an advantage in TW. Its best if done with otherwise unused toons though. Can see a Royal Guard or Gam Guard or SF or K2 benefiting.
Maybe on a large scale. It's not worth putting a zeta on Lumi to try.
If everyone started doing it, people would know to think about the hard counter--no wasted teams advantage, and s ton of wasted zetas.
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