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7 years ago
Hey Fernando, I’m glad you enjoyed the post! I love when people ask questions like this or bring up possible errors, since it is useful for everyone to consider their methods. However, I’m am quite certain my calculation is correct. I’ve built a few arena teams using this method that operate in a specific turn order flawlessly, everytime. It took a lot of trial and error to fully wrap my thought process around what’s happening... but it’s quite simple.
You’re pretty much thinking about it correctly except the final value is really all that matters. The final value (speed of STH) determines how full everyone else’s TM is at that point. If they are at 70% or more at the point in which he taunts, then that ally is at 100%. The equation you wrote at the end would simply tell you the speed at which that character has reached 130% TM.
Another example... a character with 200 speed is twice as fast as a character with 100 speed. If the character at 200 speed is taking his turn and is able to give the other 50% tm, how would you determine the threshold? 200 x 50% = 100 threshold, which he meets. What if he were 99? We know that’s not quite half as fast as 200, thus the 50% TM gain would land him short of full tm.
Feel free you actually mess with the speeds on your characters and test it, I promise it works!
If you this sort of stuff interesting, come chat in our discord! Lots of others there who enjoy this stuff Discord.me/shatteredorder
Wink
You’re pretty much thinking about it correctly except the final value is really all that matters. The final value (speed of STH) determines how full everyone else’s TM is at that point. If they are at 70% or more at the point in which he taunts, then that ally is at 100%. The equation you wrote at the end would simply tell you the speed at which that character has reached 130% TM.
Another example... a character with 200 speed is twice as fast as a character with 100 speed. If the character at 200 speed is taking his turn and is able to give the other 50% tm, how would you determine the threshold? 200 x 50% = 100 threshold, which he meets. What if he were 99? We know that’s not quite half as fast as 200, thus the 50% TM gain would land him short of full tm.
Feel free you actually mess with the speeds on your characters and test it, I promise it works!
If you this sort of stuff interesting, come chat in our discord! Lots of others there who enjoy this stuff Discord.me/shatteredorder
Wink
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