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9 years ago
Hey there Molmax, I'm wondering the same thing. I just brought my Maul to 6* g11 today and want to try him out if I can in my AAT raid.
Currently I'm running Crit Damage mods with Crit Damage triangle for 216% Crit Damage. I have health mods as the other two, with decent health secondaries in most of my mods. To get that infinite health pool chain reaction started, I'm thinking total damage dealt will inflate my Max Health faster than having a higher base max health at the beginning of battle. I'll post back later once I give it a go!
Currently I'm running Crit Damage mods with Crit Damage triangle for 216% Crit Damage. I have health mods as the other two, with decent health secondaries in most of my mods. To get that infinite health pool chain reaction started, I'm thinking total damage dealt will inflate my Max Health faster than having a higher base max health at the beginning of battle. I'll post back later once I give it a go!
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