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7 years ago
"DedrickRogue;c-1430634" wrote:"Anakin_Skywalker;c-1430620" wrote:
(100/214) * 100% is about 46.73%.
So to sum it up:
1) your triangle primary =/= CD
then 40% is the turning point.
If your overall CC is over 40%, CD set is better. If lower, Offense set is better
2) your triangle primary = 36% CD
then 46.73% is the turning point.
If your overall CC is over 46.73%, CD set us better. If lower, Offense set is better
3) your triangle primary = 1~4* CD primary,
then somewhere between 40% and 46.73% is your turning point.
I'm not exactly the best at math, but I think your numbers are reversed.
You're saying assuming an even potential Offense, if you deal more Crit Damage, you need a higher Crit Chance to break even, which strikes me as backwards. You'd be able to Crit hit less often since the extra 36% Crit damage would make up for some missed critical hits, not the opposite.
Either I'm reading this wrong or you were supposed to subtract the 6.73% from 40, not add it.
Sorry but the math is right. cd primary makes cd set less worthy becuz 30% is not 30% of original cd. (not %of %) it's just +30%
I'm not good at explaining things plain and simple when the reality is not, and above explanation is the easiest way i could do
I did my best explaining it, so if you don't get it sorry I can't help that's my limit
@DedrickRogue I undestand it could be counterintuitive but it's not wrong.
Best thing I can suggest is either follow the math or this:
As I said, CD bonus is not % of %
so when increased from 150% to 180%(20% increase) it's relatively a bigger impact than when boosted from 186% to 216%. (16.13% increase).
So in the latter case (with cd primary), apparently cd set gives less improvement than in former case (16.13% compared to 20%)
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