Forum Discussion
9 years ago
Here's some of your missing data:
Offense T4 = 4%
Protection T3 = 15.5%
Defense T3 = 7.75% T4 = 8%
Health T4 = 4%
Crit Avoidance T4 = 21%
Speed T2 = 19 T3 = 21 T4 = 26
Potency T3 = 18% T4 = 21%
Tenacity T3 = 17.5%
The values seem to follow a clear pattern for some collections:
Offense - Health (1.88% - 5.88%)
Defense (doubled: 3.75% - 11.75%)
Protection (doubled again: 7.5% - 23.5%)
then:
Crit chance - Accuracy (7.5% - 12%)
Crit avoid - Tenacity - Potency (doubled: 15% - 24%)
Crit damage (tripled: 22.5% - 36%)
and Speed has its own scale (17 - 30)
Offense T4 = 4%
Protection T3 = 15.5%
Defense T3 = 7.75% T4 = 8%
Health T4 = 4%
Crit Avoidance T4 = 21%
Speed T2 = 19 T3 = 21 T4 = 26
Potency T3 = 18% T4 = 21%
Tenacity T3 = 17.5%
The values seem to follow a clear pattern for some collections:
Offense - Health (1.88% - 5.88%)
Defense (doubled: 3.75% - 11.75%)
Protection (doubled again: 7.5% - 23.5%)
then:
Crit chance - Accuracy (7.5% - 12%)
Crit avoid - Tenacity - Potency (doubled: 15% - 24%)
Crit damage (tripled: 22.5% - 36%)
and Speed has its own scale (17 - 30)
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