8 years ago
Mods and Protection Calculation
Hi all,
I have a question about how protection - for example - is calculated.
My FO Stormtrooper's base protection (without mods) is 25,335.
He gains 77.73% bonus protection on a percentage basis from primary and secondary mod stats.
He gains a flat 8692 protection from secondary mod stats.
His ending protection is 53,718.
That means the game applies the 77.73% first, and then adds the base protection.
(25335 x 1.7773) + 8692 = 53718
If the game applied base protection first, and then the percentage addition:
(25335 + 8692) x 1.7773 = 60,476 protection
Why does the game calculate stats this way? Can anyone think of a good reason? 6758 protection is a big difference over something so simple.
I have a question about how protection - for example - is calculated.
My FO Stormtrooper's base protection (without mods) is 25,335.
He gains 77.73% bonus protection on a percentage basis from primary and secondary mod stats.
He gains a flat 8692 protection from secondary mod stats.
His ending protection is 53,718.
That means the game applies the 77.73% first, and then adds the base protection.
(25335 x 1.7773) + 8692 = 53718
If the game applied base protection first, and then the percentage addition:
(25335 + 8692) x 1.7773 = 60,476 protection
Why does the game calculate stats this way? Can anyone think of a good reason? 6758 protection is a big difference over something so simple.